New York – August 8, 2019 – 2K today announced all 12 WNBA teams and players are making their debut in NBA® 2K20, the next iteration of the top-rated and top-selling NBA video game simulation series of the past 18 years*. Available in Play Now and Season modes, fans of the franchise will be able to use female players for the first time and experience gameplay animations, play styles and visuals built exclusively around the women’s game.
“Just like my counterparts in the NBA, I grew up playing NBA 2K,” said Candace Parker, Los Angeles Sparks forward. “After getting myself scanned and integrated into NBA 2K20 earlier this summer, I was amazed at how 2K is able to replicate women’s basketball at such a realistic level. You can tell they are taking the time to capture the essence of the WNBA and have created an immersive experience that all fans of basketball will love.”
Many of the top WNBA superstars, including Parker, A’ja Wilson of the Las Vegas Aces and Breanna Stewart of the Seattle Storm, were scanned into NBA 2K20 earlier this year using 2K’s best-in-class motion capture technology to create the most realistic simulation on the market.
“For years, fans have requested the ability to play as some of their favorite WNBA stars,” said Jeff Thomas, SVP of Development, Visual Concepts. “We’ve been working with the WNBA and their top players to recreate a hyper-realistic version of their league with pinpoint accuracy. We’re excited to roll out this new feature in NBA 2K20 because we know how important the WNBA is to the world of basketball.”
WNBA Commissioner Cathy Engelbert noted, “We are excited to have WNBA players as part of this top- selling video game, helping to bring more exposure to these elite players, expanding our fan base and providing an immersive gaming experience featuring women role model athletes.”
All game modes featuring the WNBA will be available to play when NBA 2K20 is released worldwide on September 6, 2019.
Developed by Visual Concepts, NBA 2K20 is E for Everyone by the ESRB. For more information on NBA 2K20, please visit https://nba.2k.com/2k20/.
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2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
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About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through its wholly-owned labels Rockstar Games and 2K, as well as its Private Division label and Social Point, a leading developer of mobile games. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.
Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games and newly formed, to-be-named studio in Silicon Valley. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™, Mafia and XCOM® franchises; the beloved Sid Meier’s Civilization series; Evolve™ and Battleborn®; the popular WWE® 2K franchise and NBA® 2K, the highest rated* annual sports title of this console generation.